DeepSeek – another wakeup call for device and data security

DeepSeek – another wakeup call for device and data security

DeepSeek – another wakeup call for device and data security

By Philip Ingram MBE

According to De Weld (DW), “Tech stocks plunged on Monday after claims of advances by Chinese artificial intelligence (AI) startup DeepSeek cast doubts on United States firms’ ability to cash in on the billions they have already invested on AI.

Shares in chipmaker Nvidia, Microsoft and Meta all plunged in early trading, with the tech-heavy Nasdaq also taking a serious tumble.

The fall is tied to DeepSeek’s release last week of its latest large language AI model, which claims to match the performance of leading US rivals such as OpenAI despite spending far less money and using far fewer Nvidia chips.”

DeepSeek has developed a large language model that can make grater use of normal chips thereby undermining some of the business models behind the wider business relationships between the likes of NVIDA, ChatGPT, Apple, Microsoft and more.  However, we must ask why?

The opening question I have is quite simple, “Is DeepSeek a dual use technology?”.  So, what do I mean by ‘dual use’? It is quite simple, produce a capability that delivers something people want to use in order for it to ‘go viral’ and be installed on as many devices as possible. That is the primary use, what the general public want to see. The secondary use is, set the conditions to access and exfiltrate the data held and processed on as many devices as possible; this is what the public don’t want to acknowledge.

This isn’t the first time a viral app has had the data it can access on hosting devices questioned.

The UKs Information Commissioners Office talks of Pokemon Go, “Originally designed as a 2014 April Fools’ Day joke by Google, The Pokémon Company and Nintendo, the augmented reality mobile app launched as a free-to-play game in July 2016. The game uses GPS location data to find, capture, train and battle virtual Pokémon, which appear as if in the user’s physical location. By the end of 2016, it was one of the most used and downloaded apps of the year with over 500 million downloads worldwide.

Despite this popularity, questions were raised on how the app uses personal information. At its launch, the game relied on having access to your location and to track where you were in the world. It also used access to your camera, so you could catch any Pokémon you came across. This highlighted some privacy concerns – how the app collected this data, what it did with it, and how long it kept it for.

Following public debate about the sheer amount of personal information collected, the Pokémon Go creators made changes, so the app collected “only the basic profile data that Pokémon Go needs”.”

That sheer amount of data is government quango speak for almost everything on the device whether the game needed it or not.

What people didn’t realise is that Section 702 of the US Foreign Intelligence Surveillance Act (FISA), a critical intelligence collection authority that enables the Intelligence Community (IC) to collect, analyse, and appropriately share foreign intelligence information about national security threats. Section 702 authorizes targeted intelligence collection of specific types of foreign intelligence information—such as information concerning international terrorism or the acquisition of weapons of mass destruction—identified by the Attorney General and the Director of National Intelligence (DNI).

Section 702 only permits the targeting of non-United States persons who are reasonably believed to be located outside the United States.  Pokémon Go had a specific clause in its data protection statement saying that all data collected by the app was transferred to and processed on servers in the US.

The Pokémon Company and Nintendo were held to account in the pross and the court of public opinion and changed what data the app – the game- accessed on people devices.

Tom Tugendhat MP for Tonbridge and former Security Minister said in a very recent interview on GB News, said TikTok “can read everything you are doing on your phone, and is a form of propaganda.” He goes on to say “perhaps, just perhaps the code that is written in Shenzhen is under the influence of some others.” Here he is clearly referring to Article Seven of China’s National Intelligence Law, that states that all Chinese organisations and citizens should “support, assist and co-operate” with Chinese intelligence efforts.  TikTok’s parent company Bite Dance is a Chinese owned company with close links to the Chinese State.

Bite Dance insists it operates no differently to other social media companies and says it would never comply with an order to transfer data.  However, it has been caught out using TikTok’s data to track US journalists investigating the company and others. If Bite Dance wasn’t complying with Chinese national intelligence requests, then Liang Rubo, its CEO would be in prison. He isn’t so either he hasn’t been asked (not likely) or he is complying and denying, knowing the outside world can’t or won’t hold him to account properly. This is the nub of the argument behind the security rational for banning TikTok in the US. However, President Trump sees a business opportunity that he clearly sees as more important than national security issues.

Liang Wenfeng, CEO of Hangzhou DeepSeek Artificial Intelligence Co., Ltd established in 2023 is subject to the same Article seven of China’s National Intelligence Law and a large language model AI tool operating on a device is a massive data gathering opportunity that the Chinese State simply won’t miss.

If the Israeli Cyber Company NSO can develop a tool (Pegasus) that allows total control of a mobile device even when switched off through the receipt of a message, a zero click attack, what could be embedded in the code of some of these potentially dual use, viral apps?

Why does China want all of this data? Simply to know more about societies outside China than they know about themselves, building up profiles on every individual. This is an impossible thought with current computing power but with quantum computing, something China is leading the worlds in developing, all of a sudden what you can do with huge volumes of data is frightening. What is needs is as much data as it can collect over as long a period of time as possible. That data collection is what is happening today, using viral apps. Tom Tugendhat explanation of propaganda expanded is manipulating how people think through targeted content. That is the ultimate goal, and it isn’t science fiction it is very much science fact.

Within that data targeted analysis can help identify and exploit individuals in current positions of influence, so government ministers, senior military and security personnel, academics, those involved in research, company CEOs and COOs and chief technologists and many more.

Should we be wary of DeepSeek – quite simply Yes!  The use of thse apps makes us all as individuals and as a society hugely more vulnerable.

Pokémon Go, a beta tested espionage project?

Pokémon Go, a beta tested espionage project?

Pokémon Go, a beta tested espionage project?

To begin to understand where I’m coming from, we have to look at a little of the history behind a game that came out of nowhere, took the world by storm before going quiet.  However, given the hype it has created a market and momentum it created all of its own, it seems to be coming back.  It is always worth starting with a little history.

In 2001, a company called Keyhole Inc. was founded by John Hanke whose first job out of college was in a foreign affairs position within the U.S. government before he moved into the technology industry. Keyhole was an interesting choice of names as the name “Keyhole” is a homage to the KH reconnaissance satellites, the original eye-in-the-sky military reconnaissance system now some 50 years old.

Keyhole Inc. was a pioneering software development company specialising in geospatial data visualisation applications, it was acquired by Google in 2004 for $35 million. It was initially launched as a spin-off from a company called Intrinsic Graphics with initial funding coming from a Sony venture capital fund and others, with additional capital coming from the US graphics giant NVIDIA bundling deal including a company called In-Q-Tel.

The name, Keyhole combined with In-Q-Tel involvement starts to make the history of Pokémon Go very interesting in deed. In-Q-Tel was widely billed as the venture capital arm of the CIA and the majority of the funds it used for its venture with Keyhole came from the National Geospatial-Intelligence Agency (NGIC). Other funding came from the angel investor Brian McClendon who later became a VP with Google, when they acquired Keyhole, before moving to Uber.

The link between Keyhole and In-Q-Tel wasn’t as sinister as it could first seem when you understand the project that Keyhole was working on.  It was called Earth Viewer which later became the widely used opensource mapping and imagery tool, Google Earth when Google acquired Keyhole in 2004.

In 2010, the company behind Pokémon Go was founded, initially inside Google, by Keyhole’s founder, John Henke.  As it launched the initial game allowed a lot of activity for players for free which meant it quickly went viral across the globe; there were news storied of people chasing high priced ‘monsters’ all over the place and a rush to see who could get them all first.  There was no obvious revenue stream that would pay for this ground-breaking, complex interactive game.

Working on the principal that you get nothing for free the only answer to the lack of obvious revenue is you paid in some other way, and that way had to be data. So, on launch, if we look at the data the game could access on any facility, (spook speak for a phone, tablet, laptop or computer associated with an individual), we get a list of what, when you click install and accept terms, you have just allowed the app to access on an android device:

Identity

  • Find accounts on the facility

Contacts

  • Find accounts on the facility

Location

  • Precise location (GPS and network-based)
  • Approximate location (network-based)

Photos/Media/Files

  • Modify or delete the contents of your USB storage
  • Read the contents of your USB storage

Storage

  • Modify or delete the contents of your USB storage
  • Read the contents of your USB storage

Camera

  • Take pictures and videos

Other

  • Receive data from the internet
  • Control vibration
  • Pair with Bluetooth devices
  • Access Bluetooth settings
  • Full network access
  • Use accounts on the device
  • View network connections
  • Prevent the device from sleeping

So, what the game app can do with no difficulty is identify:

  • Where you are
  • Where you were
  • What route you took between those locations
  • When you were at each location
  • How long it took you to get between them
  • What you are looking at right now
  • What you were looking at in the past
  • What you look like
  • What files you have on your device and the entire contents of those files
  • What other facilities you are connected to
  • Access the data via Bluetooth and network connections on those other facilities

My next step was to look at the terms and conditions to see what was being done with all of this data.  I have used extracts to illustrate certain points and those extracts have been italicised for clarity, there are the boring T’s and C’s but worth a scan!

 Information Collected Using Cookies and other Web Technologies:  Like many website owners and operators, we use automated data collection tools such as Cookies and Web Beacons to collect certain information on our Site.

We may use both session Cookies and persistent Cookies to identify that you (or your authorized child) have logged in to the Services and to tell us how and when you (or your authorized child) interact with our Services.

Some third-party services providers that we engage (including third party advertisers) may also place their own Cookies on your hard drive.

“Web Beacons” (also known as web bugs, pixel tags, or clear GIFs) are tiny graphics with a unique identifier that may be included on our Services.

In essence, you agree to data collection capabilities to be put on the facility with the app and give it access to almost everything.

Information Related to Use of the Services:  Our servers automatically record certain information about how a person uses our Services. This may include information such as a User’s Internet Protocol (IP) address, user agent, browser type, operating system, the web page that a User was visiting before accessing our Services, the pages or features of our Services to which a User browsed and the time spent on those pages or features, search terms, the links on our Services that a User clicked on, and other statistics.

Information Sent by Your Mobile Device:  We collect certain information that your (or your authorized child’s) mobile device sends when you (or your authorized child) use our Services, like a device identifier, user settings, and the operating system of your (or your authorized child’s) device, as well as information about your use of our Services while using the mobile device. We may use this information to provide the Services and to improve and personalize our Services for you (or your authorized child).

And the team are great, they tell you they are going to assess everything.

Location Information:  The App is a location-based game. We collect and store information about your (or your authorized child’s) location when you (or your authorized child) use our App and take game actions that use the location services made available through your (or your authorized child’s) device’s mobile operating system, which makes use of cell/mobile tower triangulation, wifi triangulation, and/or GPS. You understand and agree that by using our App you (or your authorized child) will be transmitting your (or your authorized child’s) device location to us and some of that location information, along with your (or your authorized child’s) username, may be shared through the App. For example, when you take certain actions during gameplay, your (or your authorized child’s) username and location may be shared through the App with other users who are playing the game. We may also use location information to improve and personalize our Services for you (or your authorized child).

They also tell you they will track you through your facility and the cell towers and wifi you use, gathering all of that data.  Think of the threat to your home router or the work routers?

International Transfer: Your (or your authorized child’s) PII may be transferred to, and maintained on, computers located outside of your state, province, country, or other governmental jurisdiction where the privacy laws may not be as protective as those in your jurisdiction. If you’re located outside the United States and choose to provide your (or your authorized child’s) PII to us, we may transfer your (or your authorized child’s) PII to the United States and process it there.

And the ‘coup de grâce’ is the data will be transferred to the US for processing (there is an opt out clause, but it is buried and goes on to say if you do, the game won’t work (I paraphrased it.)

So what?

The US Foreign Intelligence Surveillance Act describes procedures for physical searches and electronic surveillance of activities of foreign entities and individuals where a significant purpose of the search or surveillance and the collection of information is to obtain “foreign intelligence information.” The term “foreign intelligence information” is defined to include information that relates to actual or potential attacks or grave hostile acts of a foreign power or an agent of a foreign power, sabotage, international terrorism, weapons of mass destruction, clandestine intelligence activity by or on behalf of a foreign power, or similar issues.

The Patriot Act enlarged the scope of the existing law to apply when “a significant purpose” of the search or surveillance is the collection of foreign intelligence thereby bringing the sort of capability provided through Pokémon Go into the legal statute for intelligence collection.

The FISA was amended in 2008 through the FISA Amendment Act (FAA) to permit the U.S. Attorney General and the Director of National intelligence to jointly authorize the targeting of non-U.S. persons reasonably believed to be located outside the United States, in order to acquire foreign intelligence information.

In essence by signing up to Pokémon Go, developed through a linke to US intelligence agency money, designed to encourage taking pictures where high priced ‘monsters’ appear whilst giving access to your location data and all of the data on your facility, with lots of play before revenue streams appear to start asking for money, you are asked to believe it is just a game?

Hell, if as a spook I had thought of it, getting a 9-year-old to take a picture of a top-secret entrance to an intelligence facility without putting a special ops team on the ground, would I do it? Yup, I would.

Does this mean Pokémon Go is an intelligence gathering tool for the US Government, nope, but the T’s&C’s at release mean it could be and it is a great example of what apps on facilities can do and if you don’t know who has developed them what are you losing to the world?

We worry about Huawei hardware, given the proliferation of app technology, we don’t need to worry about the hardware at all as it is not the issue and this blog is merely an illustration of what could be happening; or is it…………  A Happy New Year to all.